Project: HCD

Game Maker’s Toolkit

Mark Brown's video essay series on game design provides insight into theories and principles driving game development. The information is conveyed in a way that is easy to understand for a layperson and the presentation is a slick, simplistic motion graphics style that is very pleasant to look at. More


Last year I have interviewed a number of game developers and interface designers as a part of my postgraduate research. These interviews are tailored for research into narrative potential of videogame interfaces; however, they provide useful insights into the mindset of interface design and how it ties into game development. The following are my interviews with Jono Yuen, an graphic interaction designer and illustrator, and Simon Ortiz, an independent developer formerly working with Platinum Games. More